Recently I attended the Pixar Masterclass here in Chicago. It was a 2 day seminar that was focused on Story and Animation.
There were two Pixar employees Matthew Luhn and Andrew Gordan guiding us in our journey through the Pixar process.
I’m going to post more about those two days later. What I want to post about here is the “ball bounce”.
I’m sure you have all seen/done several ball bounces in school or for a random assignment.
Usually the ball bounce assignment you pick two different balls and discuss their weight and movement.
Whether or not they squash and stretch the distance. Etc. Etc.
We were all given a notebook from the Pixar Masterclass.
It has several very simple quick assignments.
The 12 principles all exist in each assignment and if done right it will look amazing.
Most of the interns are tasked with completing one or more of the assignments.
I decided to accept the challenge of completing them before I apply to Pixar later this year.
I have included in this post my ball bounce.
I made a reference and used the Animators Survival Kit as a reference.
I decided to make it less stylized than per say a bowling ball or ping pong ball.
I wanted to focus on the relationship between bounces and the how the distance, height, squash and stretch all change exponentially with each bounce.
I created this with a simple sphere object in Cinema 4d
I rendered it out with the Sketch and Toon Shader to give it the look of being hand drawn.
Look for more of these samples coming up here shortly.
Thanks for stopping by.
Recently my father was transplanted to Champaign, IL for a short duration. While there he will be overseeing the construction of a new building on the U of I campus. He very excitedly sent me this link today which I thought was pretty interesting.
I’m doing a lot of work for construction companies recording work sites and work areas. I find it intersting how video can play such a vital role, to help keep records and how new companies use new technologies to advance the production of those records. I’ve ripped the URL link from the source code in an attempt to post the live feed on my blog so you can see what i’m talking about!
My creative brain would love to find a way in which to record images (automatically) from the URL in order to create a time lapse of the final construction… that would be something I’d like to watch anyway.
Today in DC 274 (image optics and cinematic motion) we covered stop motion animation and pixelation. For those of you that don’t know and are reading this now… I am one of the graduate assistants to Marc Menet and many other fine Faculty members teaching this course at DePaul University.
The primary goal of this class is to introduce students to the idea of cinematography. We cover many topics including: lenses, depth of field, types of animation, 3D, Color Science and Slow motion.
It has been a tremendous success as far as popularity among the students. It’s fun laid back but, jam packed full of knowledge coming straight from Marc. By the way Marc is a very successful Cinematographer in this city. Marc, is someone I admire and look up to as a professional in this industry. I only say that because I believe that it’s important to know what your teacher has done. Especially in Film/TV/Video/Animation. Experience is key to a successful future, their experiences in turn help you. Marc has done some pretty amazing work inside/outside of DePaul.
You can check his work out by clicking here.
In summation I made the provided video today with my new GoPro HD 2. Each image was shot on a 2 sec interval for roughly 30 minutes. It was about 900 photos. I imported the pictures into After Effects where I added some camera blur to give the composition the illusion of DOF (depth of field) color corrected it and added a vignette.